Hole in OneDecember 2020 - January 2021
Going forward, I thought of this assignment as a prototype for an app. Take this and create it into a simple, yet addicting game for all users. The direction of this project was to keep it simple. From a user experience perspective, the game had to be easy to learn, meaning anyone from children to adults can pick it up.
I studied user experiences on my family and friends. I tried out a few games that caught my eye from a design perspective and told my mom and a few friends to play. I took notes on how various ages interacted with these games on a mobile device.
P5.JS File ︎︎︎
Game not supported on mobile devices.